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EverQuest The Serpents Spine Maps


THE NDA HAS BEEN LIFTED AND YOU CAN DOWNLOAD THE MAPS HERE.

Please Understand:

  • You can download all of the maps that I, (Obsqura the Friendless Lizard) and my fellow guild mates of Raging Fury (Coloneill, Grendel, Imothep, Jolene, Laka) created with only the tools given to us by EverQuest and Sony Online Entertainment. To download the maps, click on the link above, which is titled "HERE" and is red.
  • See under this text for image links to the map pictures.
  • Once The Serpents Spine goes live, there might be different zone locations, zone in locations, NPC's moved, etc.
  • I also will update the links to these maps, so look for the last update, cause things will change, nonetheless, once The Serpents Spine goes live.
  • Last updated: September 19, 2006.

Updates:

September 27, 2006
  • I have gotten a few complaints that the Direwind Cliffs zone maps weren't working. They seem fine to me and are in the zip file. I am going to post them under here, however by themselves, just in case it doesn't work for everyone else. I'd suggest deleting your old Direwind Cliffs map, so the new ones will work with no issues.
direwind_1.txt
direwind_2.txt

September 21, 2006
  • At exactly 03:58 EST, (00:58 PST, 09:58 CET) I became the first Druid on the Antonius Bayle server to reach level 75. I know most of you are thinking that you don't care, and that I probably didn't sleep much, if any to get level 75 first, out of all the druids on the Antonius Bayle server. Well, you are pretty much right. I only slept a total of about 3 hours, but I did go to college for 4 hours on Wednesday, in addition to going out to eat for 1.5 hours, so I didn't spend all my time grinding levels on EverQuest. =p

September 19, 2006
  • The Crescent Reach map has been added to the zip file. I originally didn't add this, due to a developer contacting me and asking if he could put the map of Crescent Reach in the patcher. I agreed, but I decided to add it to the zip file anyway.
  • I made a few other minor changes by marking a few things I missed, such as NPC labels, structures, etc. in Blightfire Moors, Crescent Reach, and The Steppes.
Ashengate, Reliquary of the Scale
Blackfeather Roost
Blightfire Moors
Crescent Reach
Direwind Cliffs
Frostcrypt, Throne of the Shade King
Goru`kar Mesa
Highpass Hold
Icefall Glacier
Stone Hive
Sunderock Springs
The Steppes
Valdeholm
Vergalid Mines

EverQuest Prophecy of Ro Maps


THE NDA HAS BEEN LIFTED AND YOU CAN DOWNLOAD THE MAPS HERE.

Please Understand:

  • You can download all of the maps that I (Obsqura the Friendless Lizard) created myself with only the tools given to me by EverQuest and Sony Online Entertainment. To download the maps, click on the link above, which is titled "HERE" and is red.
  • See under this text for image links to the map pictures.
  • Once the Prophecy of Ro goes live, there might be different zone locations, zone in locations, NPC's moved, etc.
  • I also will update the links to these maps, so look for the last update, cause things will change, nonetheless, once the Prophecy of Ro goes live.
  • Last updated: March 24, 2006.

Updates:

March 24, 2006
  • I finally added freeporteast_2.txt, freeportwest_2.txt, northro_2.txt, and southro_2.txt with the points/lines in them that make it so the default maps that Sony put in the patcher (also my maps with less labels) are now all labeled with all the NPC's needed/zone lines clearly marked, etc. Now everyone shouldn't be totally lost.
  • In addition, I will be running around Saturday to make sure there are no bugs in the maps, plus fixing anything else that needs fixed. If you find anything, feel free to send me a tell. (;tell antonius.obsqura)
February 23, 2006
  • East Freeport: I added the label, "The Devastation" to where the statue is to zone into the Devastion.
  • Elddar Forest: There were a few blank labels in the zone at random places, which I removed.
  • The Devastation: I replaced the label named "Zone" to "East Freeport".
February 22, 2006
  • The readme.txt file in the zip file has been updated, as the NDA by EverQuest has been lifted. Feel free to have a link to my maps on your website, or redistribute them, but please, give credit where credit is due.
February 21, 2006
  • Arcstone: I renamed the "Zone In" label from Beta to say "Relic" since you zone in to Relic from there.
  • Elddar Forest: I added the label of "Takish Ruins" to where the Takish Ruins zone line is. I also added the small structure it sits on.
  • Freeport West: I added the label of "Knowledge Book" to where the Knowledge Book is. For some reason, the upper part of the Freeport Academy wasn't done on my map, so I mapped and labeled that section. I changed a few mission giver NPC names to blue, so they can be chosen out easier, also.
  • North Ro: I moved the Translocator Label to the right spot, as the NPC was moved during beta, but not updated.
  • Relic: I added names of "Missions" or "Merchant" after the NPC's that are in the non Kill on Sight section. I renamed the label from "Zone In" to "Arcstone". I renamed the label of "Zone" to "From Skylance (One Way)"
  • South Ro: I added the label of "Takish Ruins" to where the Takish Ruins zone line is. There was a small piece of map missing that I must have missed during beta, in the upper left-hand corner of the map. It was originally just one zone line, but I found that there were actually two now, on the left wall and a little bit on the right, with a wall in between them. This issue was fixed.
  • Takish Ruins: I added the label of "Elddar Forest" to where the Elddar Forest zone line is. In addition, I changed the label that said "Instance?" to "Instance".
Arcstone
Devastation
Elddar Forest
Freeport Academy
Freeport City Hall
East Freeport
Freeport Hall
Freeport Militia
Freeport Sewers
Freeport Theater
Freeport West
North Ro
Razorthorn, Tower of Sullon Zek
Sverag, Stronghold of Rage
Relic
Skylance
South Ro
Takish Ruins
The Root of Ro
Theater of Blood
Tunare's Shrine

 
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